Бестиарий

Порождение вампира [Vampire Spawn] MM24 MM14

  • Средняя? или Маленькая? Нежить, Нейтрально-Злая
  • Класс Защиты 16 Инициатива +3 (13)
  • Хиты 90 (12к8 + 36)
  • Скорость 30 футов
  • мод
    спас
    бросок
    СИЛ
    16
    +3
    +3
    ЛОВ
    16
    +3
    +6
    ТЕЛ
    16
    +3
    +3
    мод
    спас
    бросок
    ИНТ
    11
    +0
    +0
    МДР
    10
    +0
    +3
    ХАР
    12
    +1
    +1
  • Навыки Восприятие +3, Скрытность +6
  • Сопротивление урону Некротический
  • Чувства Тёмное зрение? 60 футов, пассивное Восприятие 13
  • Языки Общий
  • Опасность 5 (1 800 опыта; БВ +3)
  • Особенности

    Spider Climb. The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check.

    Vampire Weakness. The vampire has these weaknesses:

    Forbiddance. The vampire can’t enter a residence without an invitation from an occupant.

    Running Water. The vampire takes 20 Acid damage if it ends its turn in running water.

    Stake to the Heart. The vampire is destroyed if a weapon that deals Piercing damage is driven into the vampire’s heart while the vampire has the Incapacitated condition.

    Sunlight. The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks.

  • Действия

    Мультиатака. The vampire makes two Claw attacks and uses Bite.

    Claw. Бросок рукопашной атаки: +6, досягаемость 5 фт. Попадание: 8 (2d4 + 3) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.

    Bite. Спасбросок Телосложения: Сл 14, one creature within 5 feet that is willing or that has the Grappled, Incapacitated, or Restrained condition. Провал: 5 (1d4 + 3) Piercing damage plus 10 (3d6) Necrotic damage. The target’s Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points equal to that amount.

  • Бонусные действия

    Deathless Agility. The vampire takes the Dash or Disengage action.

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