When
this 4-foot-tall, 2-foot-wide mirror is viewed indirectly, its surface
shows faint images of creatures. The mirror weighs 50 pounds, and it has
AC 11, HP 10, Immunity to Poison and Psychic damage, and Vulnerability to Bludgeoning damage. It shatters and is destroyed when reduced to 0 Hit Points.
If the mirror is hanging on a vertical surface and you are within 5 feet of it, you can take a Magic action and use a command word to activate it. It remains activated until you take a Magic action and repeat the command word to deactivate it.
Any
creature other than you that sees its reflection in the activated mirror
while within 30 feet of the mirror must succeed on a DC 15 Charisma
saving throw or be trapped, along with anything it is wearing or
carrying, in one of the mirror’s twelve extradimensional cells. A
creature that knows the mirror’s nature makes the save with Advantage,
and Constructs succeed on the save automatically.
An
extradimensional cell is an infinite expanse filled with thick fog that
reduces visibility to 10 feet. Creatures trapped in the mirror’s cells
don’t age, and they don’t need to eat, drink, or sleep. A creature
trapped within a cell can escape using magic that permits planar travel.
Otherwise, the creature is confined to the cell until freed.
If the
mirror traps a creature but its twelve extradimensional cells are
already occupied, the mirror frees one trapped creature at random to
accommodate the new prisoner. A freed creature appears in an unoccupied
space within sight of the mirror but facing away from it. If the mirror
is shattered, all creatures it contains are freed and appear in
unoccupied spaces near it.
While within 5 feet of the mirror, you can take a Magic
action to name one creature trapped in it or call out a particular cell
by number. The creature named or contained in the named cell appears as
an image on the mirror’s surface. You and the creature can then
communicate.
In a similar way, you can take a Magic
action and use a second command word to free one creature trapped in
the mirror. The freed creature appears, along with its possessions, in
the unoccupied space nearest to the mirror and facing away from it.
Placing the mirror inside an extradimensional space created by a Bag of Holding, Portable Hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate and not behind Total Cover
is sucked through it to a random location on the Astral Plane. The gate
then closes. The gate is one-way only and can’t be reopened.
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